AR support role gun

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LT.Dan
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AR support role gun

Post by LT.Dan » Wed Apr 09, 2014 10:38 pm

Hello all, I know it is airsoft and I do not need to have a full size LMG type gun to effectively give support fire, HOWEVER I am a man who likes the looks of things. so I ask all of you, what gun should I get that is NOT a m249 but not just a basic AR and fulfills these requirements,
DURABLE
DMR looking
able to shoot hard and far accurately
takes standard AR magazines

I am willing to do upgrades but I don't want a total overhaul of the gun. let me know your thoughts/opinions.

Thanks,
Dan

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DeltaOP4
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Re: AR support role gun

Post by DeltaOP4 » Wed Apr 09, 2014 10:44 pm

So you want it to be a support weapon that looks like a DMR???

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Re: AR support role gun

Post by mhofstad » Wed Apr 09, 2014 10:44 pm

The m27 IAR that elite force put out would probably fit that but idk if you would have an easy time finding them.

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DeltaOP4
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Re: AR support role gun

Post by DeltaOP4 » Wed Apr 09, 2014 10:47 pm

mhofstad wrote:The m27 IAR that elite force put out would probably fit that but idk if you would have an easy time finding them.
I was literally just going to edit that into my post. The black standard one hasnt even been released yet though.

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Re: AR support role gun

Post by mhofstad » Wed Apr 09, 2014 11:31 pm

Lol. Yeah the limited edition tan ones looked sweet though.

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Archer
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Re: AR support role gun

Post by Archer » Thu Apr 10, 2014 7:30 am

just be aware that most games that have a support "class" will not allow an IAR as a support classed weapon. Most require that they are modeled after a belt-fed weapon system like the 249.
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Re: AR support role gun

Post by Jonnyboyman » Thu Apr 10, 2014 10:25 pm

DeltaOP4 wrote:
mhofstad wrote:The m27 IAR that elite force put out would probably fit that but idk if you would have an easy time finding them.
I was literally just going to edit that into my post. The black standard one hasnt even been released yet though.

Yes it has... just not in the US!

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Re: AR support role gun

Post by LT.Dan » Thu Apr 10, 2014 10:30 pm

Alrighty getting somewhere here NOW how about a "compact" 249 type getup? heres my thought with the gun, I do not get around very easily so I will be hauling this gun around on my back and using a machine pistol of sorts if I need to get from place to place so I need it to not weigh 100 lbs. now I know im getting a bit more difficult but I would like to keep it around $200 at the most because being a college student gets spensive. what do ya have for that guize?

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Re: AR support role gun

Post by ilovethissport » Tue Apr 15, 2014 1:48 pm

Going with the dmr looking idea, the l86a2 doesnt deem like to bad of an idea, and I believe there is a belt fed G3a3 variant (althought i havent seen an airsoft one) if your handy im sure you could mock one up with some fake rounds, and a casing on a drum mag.
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Re: AR support role gun

Post by Archer » Tue Apr 15, 2014 2:08 pm

The other option would be to wait and see how much krytac is going to charge for their shrike kits. Those convert an AR style lower into a belt fed with a modified upper that is belt fed. Most places consider that to qualify as a support weapon and it will be smaller then even a 249 para
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Re: AR support role gun

Post by mhofstad » Tue Apr 15, 2014 8:13 pm

Those convert an AR style lower into a belt fed with a modified upper that is belt fed
:shock: This was just added to my Christmas list

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Re: AR support role gun

Post by mhofstad » Fri Apr 18, 2014 2:52 pm

Archer wrote:just be aware that most games that have a support "class" will not allow an IAR as a support classed weapon. Most require that they are modeled after a belt-fed weapon system like the 249.
So would an mg36 style gun with a drum mag not count either?

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Trippy
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Re: AR support role gun

Post by Trippy » Fri Apr 18, 2014 4:32 pm

If it's an actual MG36, with the right barrel and everything, it should count. If its a G36 C with a drum mag, it won't.
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Re: AR support role gun

Post by mhofstad » Fri Apr 18, 2014 5:43 pm

http://www.airsplat.com/items/ER-UMX-G3 ... Mgod4lwAhQ so something like this with a bipod?

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Re: AR support role gun

Post by Archer » Fri Apr 18, 2014 6:18 pm

no... MG36's are much longer handguards and a long heavy barrel...

and even then, its really depends on the game organizer, but most I know of specify belt fed.
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Re: AR support role gun

Post by mhofstad » Fri Apr 18, 2014 6:56 pm

Sorry that wasn't the model I was looking for. More like this one? viewtopic.php?f=8&t=39896 It doesn't really matter, but my friend is looking for a gun and I think he would like a support role but he doesn't want to dish out the money for a SAW.

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Re: AR support role gun

Post by Archer » Fri Apr 18, 2014 7:41 pm

If your buddy doesnt want to dish out for a belt fed then support isnt probably for him... the MG36 is almost universally not accepted as a support weapon because it was never really used as such. Very few of them were ever produced and those that were used were used more like the IAR currently is, which is as an intermediate range, high volume of fire, assault rifle.

The ONLY mag fed rifle that I know of that usually is accepted as a support class weapons is an RPK-74. And even then its only ones that habe been done to immaculate detail and with gunners that use them properly with the proper magazines and tactics. In short, game organizers can get very picky when they have specific rules for support weapons.

Belt fed, or not at all is just a good rule of thumb.
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Re: AR support role gun

Post by SharpClaws » Sat Apr 19, 2014 11:52 am

If cost is an issue, then really dont got for a support gun. They cost around $300 for a decent one and go through BBs like mad. So they cost a lot initially and they are also relatively expensive to run, neither of which are good for a college student. Its cheaper and easier to just run with a regular AEG.

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Re: AR support role gun

Post by mhofstad » Sat Apr 19, 2014 4:41 pm

Ok thanks for the advice. We will just run an all rifleman team then

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Re: AR support role gun

Post by Slipmad » Sun Apr 20, 2014 6:06 pm

Question. Say you're at a game with these "classes" and you just have a normal rifle, would putting a drum mag on it be against the rules?
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Re: AR support role gun

Post by Trippy » Sun Apr 20, 2014 6:13 pm

Many games don't allow highcaps or reloading outside of the FOB.
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Slipmad
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Re: AR support role gun

Post by Slipmad » Sun Apr 20, 2014 6:14 pm

That sounds beyond lame. does big lake have these sorts of rules?
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McClane
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Re: AR support role gun

Post by McClane » Sun Apr 20, 2014 6:16 pm

Yes, most games that have restrictions like that in place are Mid-cap only games.
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Slipmad
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Re: AR support role gun

Post by Slipmad » Sun Apr 20, 2014 6:17 pm

Good to know since i own 0 mid caps.
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Re: AR support role gun

Post by Trippy » Sun Apr 20, 2014 6:19 pm

This type of restriction normally only happens for ops, not open sessions. At open sessions you can walk around with an MP5k with a drum mag and nobody will bat an eye (although we will all mock you behind your back).

This is the reasons we normally advise people to have a loadout of midcaps, and woodland and DCU uniforms. If you ever want to play larger games, you'll need this stuff.
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Re: AR support role gun

Post by Slipmad » Sun Apr 20, 2014 6:20 pm

Thats good to know because no one is taking my MG36 out of my hands!
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Re: AR support role gun

Post by Archer » Sun Apr 20, 2014 6:46 pm

Just keep in mind that rules most likely won't be changed just for one person, so its best to be prepared to not be able use your MG36 as a support weapon.
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Re: AR support role gun

Post by Slipmad » Sun Apr 20, 2014 6:50 pm

That is also true BUT if the field allows hi caps then i can just say i'm not using it as a support weapon.
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Re: AR support role gun

Post by McClane » Sun Apr 20, 2014 8:54 pm

Hi-caps are generally ONLY allowed in support weapons.
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Re: AR support role gun

Post by Trippy » Sun Apr 20, 2014 9:05 pm

But again, only for ops and similar well structured games. For open sessions and whatnot, you can use whatever you [lease as long as it meets the FPS requirements.
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Re: AR support role gun

Post by Slipmad » Sun Apr 20, 2014 9:26 pm

Yeah those Ops games don't sound too fun. I got into this hobby and to have so many rules sorta ruins it. Of course some rules like FPS limits and bang kills and such are a must but mid caps only and rolls and such seem a bit much for me.
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